Hey guys! First off, I updated the Silicon Savior Sasha page, which details the features of the game.
Feel free to check it out. Anyway…
This is it people. As of today, I only have one more week of summer before school
starts up again. After that, my game development time will be very limited. Unfortunately,
I didn’t get as much done as I wanted to. It’s partially because it’s been a month
and I STILL HAVEN’T GOTTEN THE NEW SPRITES, and partially because
I started development a bit late.
So what’s the plan for this week? Well…nothing. I’ll probably hone
the mechanics, decorate the exisiting maps, and (hopefully) finish the
dialogue script, but that’s about it. This summer honestly hasn’t been
the greatest, so I wanna enjoy what little I have left of it. So, I’m just gonna
hang out with some friends, and catch up on some games I haven’t even touched yet.
I’m psyched up for Shadow of the Colossus (PS2), Psychonauts (PC), and To the Moon (PC).
Anyway, for now here’s some new screenshots. The one up above is for the new victory screen.
You get a rank depending on how you did in battle, and the rank effects how much extra cash,
items, and experience you get. Faces aren’t final, by the way.
also feel free to donate pl0x :3