Hey guys. Once again, long time no see, eh?
Anyway, I’ve been pretty busy lately with a bunch of stuff. Made a lot of changes to the game and how it plays. In fact, here’s the new (still work-in-progress) battle UI:
Looks purty, don’t it?
God I hope so
Some other neat changes that’ve happened to the game, mainly to maintain a realistic scope:
- Three playable characters instead of six (this allows much more customization, however)
- Resolution increased from 640×480 to 1024×768
- Tighter focus on gameplay and good happy fun times
- Story slightly altered
- Added powerups & other collectible goodies
- Removed Herobrine
I’m sorry if this sounds like incoherent rambling at this point, it’s 12am and I’ve had a long day. I’ll provide more in-depth details later. For now, more screenies!
oh by the way I’m also making a feature-length film and directing a ten-minute play cool huh please don’t kill me